Camera Depth of Field Guide

This tutorial explains how to configure the depth of field for the virtual camera in Blender. It covers workflows for keeping a specific point in a scene in focus while dynamically blurring the foreground and background. The guide outlines how to preview the camera's focus point and the resulting blur directly within the 3D Viewport.

The material focuses exclusively on the Camera object properties and physical camera settings rather than post-processing defocus effects in the Compositor.