Subd Navigator

This utility adds four menu items to the 3D viewport for managing subdivision, multiresolution, and decimation modifiers across selected or visible objects. It allows users to quickly step up or down through subdivision levels using fewer shortcuts than Blender's default number-row setup.

When used in Object Mode, the tool adds standard subdivision modifiers to support edit mode edge creasing. In Sculpt Mode, it automatically applies a multiresolution modifier for hierarchical sculpting. The utility also manages decimation, toggling the decimator on or off as you reach maximum resolution levels. It is designed to facilitate a workflow similar to ZBrush by mapping subdivision stepping to a minimal set of custom hotkeys.