This product provides a rigged camera setup for Blender, designed to provide more control than the default camera. The rig includes both global and local parents to facilitate animation techniques like panning, dollying, and trucking.
An aim constraint allows for precise orientation and focus control. The setup includes empty objects designated for near, focus, and far points, which are constrained to the aim object. A geometry nodes object is integrated to calculate and display focus, near, and far distance values, which can assist in setting up a Mist pass. Additionally, camera visibility options like safe areas and rule-of-thirds composition guides are pre-activated.