This Geometry Nodes setup generates procedural microorganisms. Users can toggle the base shape between a virus and a bacterium. The system includes controls to animate the tentacles, spikes, and surface textures in a seamless loop.
This Geometry Nodes setup generates procedural microorganisms. Users can toggle the base shape between a virus and a bacterium. The system includes controls to animate the tentacles, spikes, and surface textures in a seamless loop.