This add-on automates the process of exporting multiple selected objects as individual FBX files. It utilizes Blender's native FBX export operator presets, allowing users to define specific export settings and apply them consistently across a batch of assets. Each exported file inherits the name of its corresponding object in the scene.

Files are automatically saved to the same directory as the active project file. The tool includes a toggle to temporarily move objects to the world origin coordinates during the export process, ensuring cleanly placed pivot points without disrupting the original scene layout. The interface is located in the N-panel.