A high-quality 3D anatomy model of a bison, designed for rigging, grooming, and muscle simulation workflows. The asset includes a fully detailed skeleton, 110 separated muscles configured for simulation without self-penetration, and a cleanly modeled skin exterior.
The skin features two levels of detail (18k and 73k quad polygons) with optimized, all-quad topology and six symmetrical UDIM layouts. Additional anatomical details include an attached inner mouth and tongue, alongside teeth, hooves, and horns. The package provides textures for the muscles and body, including displacement, diffuse, roughness, and subsurface scattering radius maps. Models are provided in FBX, OBJ, and Alembic formats for use in any 3D software.