This add-on provides tools for configuring File Output and Cryptomatte nodes within Blender's compositor. It allows you to set up multiple render passes and automatically updates the compositor nodes based on your selections. Users can assign objects, materials, or assets to Cryptomatte nodes directly from the 3D viewport without manually wiring nodes. The tool supports multiple render layers and integrates with the Super Image Denoiser add-on. Note that it does not currently support AOV shaders. The interface is accessible from both the View Layer Properties tab and the compositor's N-panel.