A procedural recreation of the alien Helicoradian plant from the Avatar franchise. The plant geometry is generated and animated entirely within a Geometry Nodes setup, providing control over its variation and movement. The leaves utilize a groomed hair system to add fine detail.
The included Blender file provides the animated plant setup along with custom shaders for the stem and leaves. The procedural animation is controlled through a dedicated Bloom slider that can be keyframed from 0 to 1 to drive the movement.